What's New in EveLens.
Every release explained in plain language. What changed, why it matters, and who asked for it.
1.3.0
LatestMay 10, 2026
Doctrine Designer for fleet comps, full Chinese language support, configurable Skill Farm economics, and a What's New dialog that shows release notes after every update.
New Features
Doctrine Designer
Create shared skill templates for fleet doctrines. Assign multiple characters, compare training times side-by-side, generate personal plans with one click. (Ctrl+G)
Chinese Language Support
Full Simplified Chinese localization with 300+ UI strings and 50,000+ CCP official SDE translations for skills, ships, items, and blueprints.
Skill Farm: Configurable SP Base
Set a custom SP floor per farm character. Characters with PI or mining skills won't count that SP as extractable. Click the Base column to configure.
What's New Dialog
Shows release notes the first time you open EveLens after an update. Grouped by category with color coding. Only shows once per version.
CSV Export
Export your full skill list or training queue to CSV files from the Skills and Queue tabs.
Skill Farm: Sort by Column
Click any column header to sort. Add All Eligible button for batch-adding characters with 5M+ SP.
Plan Editor: Attribute Groups
Group by Attr shows color-coded section headers with skill count and training time per attribute.
Plan Editor: Better Errors
Blocked drag now shows specific messages like 'Cruiser IV needs Cruiser III first'.
ESI Timer Tooltips
Hover the status bar countdown for an explanation of what it means.
Custom Browser Setting
Choose which browser opens for ESI authentication.
SDE Build 3328718
51,551 types (+1,378 new), 2,697 groups (+95 new) with full Chinese translations.
Bug Fixes
Website download links 404 — macOS/Linux links now use stable channel names. (#64)
Plan editor scroll offset bug — Dragging while scrolled down no longer maps to wrong rows. (#59)
Attribute optimizer broken — 'Reset to Current' and manual adjustments now produce correct results. (#60)
Group by attribute did nothing — Now shows color-coded headers with active button state. (#61)
Windows taskbar icon reverted — Set after InitializeComponent to survive theme loading. (#58)
macOS: Cmd+W, menu title, Unicode, dock icon — Four macOS-specific fixes.
Linux: AppImage icon was 1px — Now uses real 256px EveLens icon.
Contributors
@MaccaNZ97
Configurable SP base feature request (Discussion #44)
@NeeFoo
Chinese language request (#62)
1.2.0
April 5, 2026
The biggest release yet. A complete Plan Editor overhaul with drag-to-reorder, chain ribbons, and a timeline minimap — plus the Skill Farm Dashboard for extraction economics.
New Features
Drag-to-Reorder in Plan Editor
Grab the grip handle to reorder skills. Multi-select with Shift/Ctrl+click, drag as a group. Prerequisite constraints enforced in real-time.
Chain Ribbons
Colored left-edge strips visually group related skills by training goal.
Timeline Minimap
Proportional colored bar showing time distribution by chain across your plan.
Goal Inference Engine
Automatically detects training goals and assigns prerequisite chains.
Skill Farm Dashboard
Full economics dashboard for extraction characters: ESI Jita pricing, per-character tax, extraction readiness, monthly profit projections, Omega sustainability. Privacy mode for streaming.
Recent Plans Menu
5 most recently opened plans per character for quick access.
Skill Detail Sidebar
Double-click any skill for description, unlocks, enabled items, and plan-to actions.
Skill Browser Filters
All Skills, Trained, Have Prerequisites, and Untrained.
Keyboard Shortcuts
Ctrl+Q, Ctrl+W, Ctrl+N, Ctrl+M, Ctrl+, and more with OS-specific labels.
Plan Import/Export Overhaul
Supports .emp, .txt, and EVE game clipboard format.
Queue Health on Overview Cards
Color-coded status dots with at-a-glance queue health on every character card.
Bug Fixes
Plan import creating empty plans — Reported by @TinkeringGoblin (#51).
Skill browser collapsed after Plan To — Reported by @NotmoGit (#52).
Windows shutdown hang — 3-second timeout on save. Reported by @Kickunio (#53).
Market transaction item names blank — Phoenix regression fixed.
Wallet journal "Undefined" — New ESI ref types now handled correctly.
Unicode ship names — No longer displayed as \uNNNN escape sequences.
App hangs on quit (macOS) — Fixed when child windows are open.
New Plan dialog keyboard focus — Reported by @AnszaKalltiern (#50).
Contributors
@TinkeringGoblin
Reported plan import bug (#51)
@NotmoGit
Reported skill browser collapse (#52)
@Kickunio
Reported Windows shutdown hang (#53)
@AnszaKalltiern
Reported New Plan focus issue (#50)
1.1.0
March 29, 2026
Shaped almost entirely by community feedback. Every feature below traces back to someone who spoke up.
New Features
Skill Comparison
Pick up to 10 characters and see their skills side-by-side with color-coded level blocks. Differences stand out instantly.
Queue Health Monitor
A clock icon in the status bar shows who needs training attention. Click to see everyone sorted by urgency. Click a name to jump to their Queue tab.
Font Scaling
Slider in Settings scales all text from 80% to 150%. Changes apply instantly as you drag — no restart needed.
Add Characters Faster
A "+" card in the overview and portrait strip. Click, log in, done. "Add Another" keeps the flow going for bulk imports.
Manage Groups Redesigned
Tag-based UI with one-click group assignment. Reorder characters and groups. Portrait strip follows your custom order with dividers.
Blueprint Tree Browser
Proper hierarchy like Ships and Items. No more duplicate categories. Full market group paths with a "Can Build Only" filter.
Untrained Skill Filter
New button in the Skills tab shows exactly which skills you haven't injected yet. Legacy unpublished skills are hidden everywhere.
Bug Fixes
ESI stability — Tokens refresh before they expire. 30+ character setups stay healthy instead of errors snowballing to 18+ hour refresh timers.
All characters visible — A legacy data issue was making some characters invisible in Queue Health, Overview, Comparison, and Groups.
macOS .app — The bundle now launches correctly. File permissions were being lost during packaging.
Auto-focus — Every dialog that expects you to type now puts the cursor in the right place.
Security
Removed dead Google Analytics tracker that fingerprinted hardware. Never active, never had consent.
Removed legacy in-game browser server that could listen on port 80. CCP retired the IGB years ago.
Contributors
@AnszaKalltiern
ESI fix, skill comparison, queue health, font scaling, skill counts
@BritishDragonAdmin
Add character UX, manage groups redesign, queue end dates
@NotmoGit
Unpublished skills, attribute filter, blueprint browser
@SmokeMeAKipper-eve
Security review
Fumaster
Skill comparison request (forums)
Jaddax
Font scaling request (forums)
1.0.1
March 24, 2026
Patch release with Plan Editor improvements and skill data fixes.
New Features
Skill Level Breakdown
Filter buttons in the Skills tab to see skills by level (V, IV, III, II, I).
Attribute Filter
Filter skills by primary/secondary attribute combo in the Plan Editor. Auto-detects your current remap.
Bug Fixes
Unpublished skills hidden — Plan Editor no longer shows legacy skills like CFO Training.
Scroll fixed — Skills and Blueprints tabs in the Plan Editor scroll correctly now.
1.0.0
March 23, 2026
The first stable release. A complete ground-up rewrite of EVEMon — 114,000 lines of WinForms reduced to 34,000 lines of modern code, running natively on Windows, Linux, and macOS.